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Voodoo Camera Tracker Tutorial:

 
Part 2 - Creating .tga sequence in 3ds Max
Part 1 - Quickstart
Part 3 - Importing the Camera data into 3ds Max
Part 4 - Adjusting your 3d scene to the voodoo_cam
 
 
 
 
 

Part 2 - Creating .tga sequence in 3ds Max

Start by resetting 3ds Max or by starting a new scene. On the top menu bar, click on Rendering>Environment

Creating .tga sequence in 3ds Max
When the Environment and Effects window opens, click on None under Environment Map. Creating .tga sequence in 3ds Max
Choose Bitmap for the type. Creating .tga sequence in 3ds Max

 

Go to the folder where your source video is. In 3ds Max, your source video can be MOV, AVI or MPEG. MPEG is in 3ds Max 7 and up. Note the total number of frames (see the arrow in the image to the right. Click on the image for full screen) then click Open. Now close the Environment and Effects window.

Now we want to see the video in out viewport. Click in the perspective viewport to highlight that window. On the Top Toolbar, click View>Viewport Background. When the window opens, Click Use Environment Background and Display Background. Click Okay. The source video should now be in the perspective viewport. Note: Once you get used to this sequence of events, you can skip this step as it's not really necessary.

Creating .tga sequence in 3ds Max

Now we need to set up the render. Right-Click on the Play Animation button (lower right-hand arrow) and the Time Configuration window opens. Under Animation, in the Frame Count window, put the exact number as you noted before when loading the source video.

Creating .tga sequence in 3ds Max

Almost ready to render. Hit F10 or click Rendering>Render on the Top Toolbar. Set the Time Output to Active Time Segment. Output Size should be set to the resolution of your source video.

Note: If your source video is large, you can halve the resolution here for faster tracking in Voodoo Camera Tracker. Just one important thing to note here: You'll be outputting a tga sequence at 30 fps. If your source video was captured at a different frame rate, you'll either need to convert your source video to 30fps before using it as the final background. Or you can load the footage again and re-output another tga sequence at full resolution at 30fps.

At the bottom arrow, you'll set up your destination folder and filename. Click on Files under Render Output (bottom arrow)

Creating .tga sequence in 3ds Max

Here you need to define your destination folder. Here, I went to "desktop" and right-clicked in the window and created a new folder.

Creating .tga sequence in 3ds Max
Rename the new folder to something specific to the project, such as "background_tga". Creating .tga sequence in 3ds Max
Now enter your filename for the sequence and choose .tga as the file type. Click Save Creating .tga sequence in 3ds Max
After you click on Save, the Targa Image Control window opens. Select 24 bit and enter any info you would like to remember in the text boxes. Click OK Creating .tga sequence in 3ds Max
Now you are ready to output. In the Render window, click the Render button. Creating .tga sequence in 3ds Max

Your source video is now output to a .tga sequence ready for import to Voodoo Camera Tracker!

Creating .tga sequence in 3ds Max
 

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